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Juan Andalusian
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Posted - 2003.12.31 11:19:00 -
[1]
Quote: Edited by: Luc Boye on 30/12/2003 22:06:58 The thing is that you can chuck out cruise missiles from 55km or more and have mwd fitted as well, so merlin has no chance on closing on kestrel, it could only run away.
If you are in a frig or a cruiser and you can't dodge a cruise or torp launched from 55km away then i am afraid you better get back to mining.
If the kessie has a mwd and you can't reach it, wave good bye and warp.
You can't win but you can't lose either. If the kessie wants the kill it needs to stay at 18-19km to warp scramble and at that distance it's very easy to pull a sudden approach manuevre and web the monkey.
**Pain is meant to be felt** |

Juan Andalusian
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Posted - 2003.12.31 11:27:00 -
[2]
Quote: Edited by: Siolan on 31/12/2003 04:37:22 I realise the topic is on Merlins (which I don't fly all that much, for the simple reason that I don't have their bp; I fly the Tristan an Kestrel though ) but a Kestrel is as close to a "bomber" as EVE gets; a good group can warp in and destroy or severly smack up a b-ship before it even get a shot off at them.
Kessies have no chance to kill a BS simply by warping in and firing salvos at it. Not even a poorly fitted one. Jamming it and staying, is a different scenario.
Caracal+BB or Thorax+BB is the way to kill battleships.
Quote: It's not very cost effective to hit the smaller ships with anything larger and including heavies.
Cost effective isn't what a BS pilot is thinking when he is about to get swarmed by annoying gnats.
**Pain is meant to be felt** |

Juan Andalusian
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Posted - 2003.12.31 11:34:00 -
[3]
Quote:
Quote:
Quote: Edited by: Luc Boye on 30/12/2003 22:06:58 The thing is that you can chuck out cruise missiles from 55km or more and have mwd fitted as well, so merlin has no chance on closing on kestrel, it could only run away.
If you are in a frig or a cruiser and you can't dodge a cruise or torp launched from 55km away then i am afraid you better get back to mining.
If the kessie has a mwd and you can't reach it, wave good bye and warp.
You can't win but you can't lose either. If the kessie wants the kill it needs to stay at 18-19km to warp scramble and at that distance it's very easy to pull a sudden approach manuevre and web the monkey.
You leave, you loose, kestrel gains ground (as in win). Hop in merlin and meet me somewhere and I'll show you what I mean :D
Enjoy the gained ground mate.
All i need is a good warp at around 18-20km and i can keep trying for as long as i like... cause by the time you lock, fire off the cruise, cruise reaches me: 1) if i like my warp distance i'll have reached you webbed you and blasted to pieces 2) if i don't like my warp distance i ll warp out and try again.
Thats for merlin. Vs an incursus you don't stand a chance even if you have mwd fitted.
**Pain is meant to be felt** |

Juan Andalusian
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Posted - 2003.12.31 13:44:00 -
[4]
As i said, any warp at 18-20km gives me very good chances to close in, i don't need to warp right next to you to have a chance. This is not forum talk mate, it works and has been done.
**Pain is meant to be felt** |

Juan Andalusian
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Posted - 2003.12.31 16:35:00 -
[5]
Edited by: Juan Andalusian on 31/12/2003 16:42:34
Quote: Cruise missile usage makes frig PvP un-balanced!
Something that upsets the balance is something that cannot be countered.
A ship that fires one salvo every ~26 seconds is not unbalanced.
You have defenders, have speed modules, you have fast firing close range turrets, you have frigs with better capacitor and better mwd speed than the kestrel and you have this wonderful thing called "double clicking in the direction you want to go".
If you don't want to use them fine. Don't whine when you get owned by a kestrel then.
Quote: Sitting in an mwd equipped Kessie, or Inq for that matter, loosing round after round with cruises is easy. Countering this requires a massive effort comparably.
Close range setups require a massive effort as well compared to Long range setups. Are long range setups unbalanced as well?
**Pain is meant to be felt** |

Juan Andalusian
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Posted - 2003.12.31 20:05:00 -
[6]
Quote: as in a pvp 1v1 in a kestral vs any other frigate is an obvious out come, as the kestral can fie out 1400dmg worth in 1 salvo
Just because you hit F1-4 doesn't mean the other frigate received 1400 damage.
**Pain is meant to be felt** |
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